So, I've been working on a way to list all shaders in a scene, and find which meshes they're applied to. My system is getting a little in depth, and was just wondering if there is a simpler way that anyone knows of for doing this. Maybe some command I'm unaware of? What exactly happens if you select a shader in the hypershade, and click on the 'Select Object with Material' option? I basically need to do that, with my script.
yup... that's much faster than what I had going. I've never done anything with the 'sets' command before. I'll have to look into that some more. Thanks!
oh, and no, this doesn't have to run in batch mode...