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Nightshade UV Editor 2.1.3 for Maya (maya script)

Nightshade UV Editor extends the Maya's UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work.

License
Button download
26,901 Downloads

Compatibility

  • 2017, 2016, 2015, 2014, 2013

Operating Systems

  • Mac
  • Windows

History

Created:09/11/2012
Last Modified:09/11/2016
File Size: 3.2 MB

Q/A

lightmap layoutuv and snapuv

Date:11/04/2015
Submitted by: haskell3d haskell3d
Does BightShadeUV have the ability to auto layout the uvs and also snap uv to nearest pixels? I know that I can do this by hand, or even use griduv, but its still a slow process. This worklfow is necessary for lightmaps for game engines like unreal.

Replies to this question:

  • Replyindent
    Martin Dahlin

    Martin Dahlin said about 6 years ago:

    Hello Unfortunatly no. Other than the layout function native to Maya, there are no other packing functions. You can make a selection of UV's snap to pixels though by clicking one of the buttons at the display bar (bottom). This is also a native function of Maya called "Snap to pixel grid" if I recall.

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