DESCRIPTION:
Realistic and very highly detailed male head.
Fully rigged, subdivision model ready for animation.
Includes Mental Ray and VRay shaders.
The model includes the control mesh with no subdivisions, ready to subdivide.
Different high resolution maps including diffuse, bump, reflection, normal and subdermal, perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count. The hair has been created as an alpha-textured mesh objects and does not require any additional plugin.
Notes: the different objects of the scene are organized in layers, to see hidden objects, please go to Tools - Layer Manager. The modifiers stack is intact.
Morpher modifier with some commonly used morph targets for facial animation. The object controlling the morphs is the extruded text 'Morpher' over the head.
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SOFTWARE:
Autodesk 3DS Max 2010 and up
Mental Ray & VRay
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TEXTURES:
Skin:
Diffuse Map____________________ 2K
Bump Map_____________________ 2K
Normal Map____________________ 2K
Specular Map___________________ 2K
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POLYCOUNT:
Quads:________________________ 23.888
Verts:_________________________ 24.726
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Keywords: man men boy male anatomy face people human character realistic caucasian michael mouth teeth tongue throat tooth hair lips rigged morph
Check out the HD-Renders archive (free download) to appreciate all the model details