Max Format:
The flaps, rudders and the landing gear are animated. Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects.
Obj Format:
In 3 different resolutions ranging from 157396 to 866921 Polygons. The movable parts are saved separately in an initial state and in an animated state. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in Maya/XSI or any Programms supporting SubD.
3ds Format:
In 3 different resolutions ranging from 297830 to 1718666 Polygons. The movable parts are saved separately in an initial state and in an animated state.
Previews rendered in XSI.
If you have any questions about the object, or if you need different airline liveries contact us under support@behr-bros.de