High detailed model of the character Gary the snail created at 3ds max and textured with render Vray 1.5.
Most parts of the model have been created as SubDivision/Turbosmooth surface. This means using the 3dSMax version you can change the resolution/smoothness of the surface very easy. Using turbosmooth or meshsmooth your model will have more resolution.
The model content 3ds max standard(.max 2009)3ds max Vray(.max 2009) Cinema 4D(.C4d) Modo 601(.lxo) Autodesk Fbx file(.fbx) Wavefront(.obj) StereoLithography(.stl) and Maps.
If you liked this product take a look at my other models at deleon3d
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