Military shovel with multiple color and texture sources, Textures exported for PBR (metalicity roughness) and Standard render engines such as VRAY REDSHIFT and MENTAL RAY (gloss, reflection)
Comes with 3 different Level Of Detail Models (LOD)
Intended for game/realtime/background use
Comes with clean Geo and UVS and model is readilyy suitable for closeup or far away camera angles.
Available File Formats:
- Maya Ascii with 3 Level of Detail Models
- Maya Binary with 3 Level of Detail Models
- OBJ with 3 Level of Detail Models
- FBX with 3 Level of Detail Models
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Polygon Counts :
Subdivided Geometry = 35,539 Faces
Standard Geometry = 8,957 Faces
LOD mid Res = 3,322 Faces
LOD Low Res = 1,205 Faces
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Geometry:
Non - manifold geomtery = 0
NGons = 0
Overlapping Faces = 0
Overlapping Vertices = 0
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Texture resolution = 4096 X 4096
Texture format = TGA
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Model built to real-world scale in CM
Model is placed to 0,0,0 scene coordinates.
Pivots placed accordingly.
LODs are in display layers and grouped for easy selection.
All objects properly named.
Texture and material names correspond to model name.
The model is efficiently UV unwrapped.
Contains no overlapping UV's.
Created by industry veterans with over 10 years in Film and Video Game Experience