Brian Schindler
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Brian Schindler added Slap on Auto Rigging for Body and Face for Maya as a favorite Report 2015-05-06 13:33:14 UTC
A 15 minute setup to Rig any Bipedal character's face and body (more)
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Brian Schindler added edgeFlowMirror for Maya as a favorite Report 2014-08-21 12:53:11 UTC
mirrors skinCluster, Geometry and more - based on the edge flow of the polygon object. This means, the character could even be in a different pose ... (more)
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Brian Schindler added The Rigging Toolbox 2 for Maya as a favorite Report 2014-05-22 18:55:25 UTC
The Rigging Toolbox is a set of tools and full auto-rigger designed to aid in the process of rigging articulated characters for animation. (more)
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Brian Schindler added abxPicker (2011+) for Maya as a favorite Report 2010-05-23 13:34:43 UTC
Rapidly Create Character Control UIs using abxPicker's unique drag and drop interface. (more)
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Brian Schindler added Automatic Rigging System written in MEL for Maya as a favorite Report 2010-05-23 13:33:26 UTC
This rigging system allows you to generate rig for ANY human-like character. (more)
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Brian Schindler added "Rapid Rig: Advanced" - Auto Rig for Maya as a favorite Report 2010-05-23 13:32:30 UTC
This is a tool that will set up a customizable rig for a bipedal character (more)
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Brian Schindler added Convert Wrap Deformer to SkinCluster for Maya as a favorite Report 2010-05-23 13:29:23 UTC
Converts a Wrap Deformer to a SkinCluster Deformer (more)
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