- every object has material's name, you can easily change or apply new materials
.max format:
Rar archive contains two scenes
1. 3ds max 2011 with vray materials, which you can see in preview images. Render and lighting set-up included. Render results may be different, because for preview images post-production in Photoshop has been used.
2. 3ds max 2011 with mental ray materials. Render and lighting set-up included. Render results may be different, because for preview images post-production in Photoshop has been used.
3. 3ds max 2011 with standard materials. Render and lighting set-up not included.
In each scene model is provided with turbo smooth modifier on stack on objects that need it.
Shutters in position open and closed in different layers, you can easily switch them.
.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
.lwo c4d .xsi format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials. In Cinema 4D some elements may have to be optimized.
.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials.
Polycount:
without meshsmooth max,obj,lwo, c4d: 370 000 polygons
collapsed fbx,3ds,obj: 3 700 000 faces/1 850 000 poly