- every object has material's name, you can easily change or apply materials
.max format:
Rar archive contains three scenes
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders.
2. 3ds max 2011 with mental ray materials.
3. 3ds max 2011 with simple standard scanline materials
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Body, lenses and display are in different layers.
.obj format:
Rar archive contains two versions of model:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
Simple materials, textures may have to be added manually.
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.lwo, c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized.
.
.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials, textures may have to be added manually.
.
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Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 300 000 polygons
collapsed fbx,3ds,obj: 2 500 000 faces/ 1 450 000 polygons