sil_musashi
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sil_musashi added KupCam Camera Crane Rig for Maya as a favorite Report 2016-11-21 00:59:05 UTC
A simple camera crane rig for realistic cinematography. (more)
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sil_musashi added Key Redution Tool for Maya as a favorite Report 2016-11-01 19:00:34 UTC
created Key Reduction Tool as an alternative simplify Curve. (more)
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sil_musashi added AdvancedSkeleton6 for Maya as a favorite Report 2016-10-31 07:13:40 UTC
AdvancedSkeleton is a collection of Maya tools for doing character setup (more)
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sil_musashi added Master Constraint tool for Maya as a favorite Report 2016-10-20 20:43:36 UTC
This is tool written in python for Maya (more)
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sil_musashi added May9 Next, an alternative user experience for Maya as a favorite Report 2016-10-18 17:26:26 UTC
May9 Next, an Autodesk Maya workflow plug-in (more)
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sil_musashi added Texel Density Advisor for Maya as a favorite Report 2016-10-18 17:25:44 UTC
Essential tool to figure out texture resolution (more)
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sil_musashi added djRivet.mel for Maya as a favorite Report 2016-10-17 17:40:15 UTC
constrain objects to surface with follicles (more)
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sil_musashi added IK Render View Renderer for Maya as a favorite Report 2016-10-17 17:40:11 UTC
Renders image sequences through render view window (more)
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sil_musashi added Shelf Separator for Maya as a favorite Report 2016-10-08 05:38:55 UTC
This script gives you the ability to create colorful separators in the current shelf tab. (more)
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sil_musashi added a feature request to Combine Separate Skinned Meshes Tool for Maya Report 2016-08-22 19:28:25 UTC
Combine skin cluster nodes only?
I wonder if you could create a feature to to combine skin clusters of selected objects into a skin cluster node but keep objects separated? When r... (more)
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