skmann
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skmann posted in Blendshape after rigging and animation? in Animation Report 2012-07-09 09:16:37 UTC
It sounds like you have your deformation order , out of order. if you select your head mesh and look at the channel box ( below the channels) you... (more) -
skmann submitted the file dagMenuProc - for Maya 2012 for Maya Report 2011-11-15 11:59:09 UTC
puts the "paint weights" menu back in when painting cluster weights. (more)
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skmann submitted the file connectWindow - replacement for Maya 2012 for Maya Report 2011-11-15 11:58:59 UTC
update to the connection Editor to have select buttons added to it (more)
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skmann submitted the file smSelectByShaderAndLayer for Maya Report 2011-08-10 18:57:43 UTC
select by shader and layer, selects only the geo in the current layer and by the shader given (more)
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skmann submitted the file smAttrDwn for Maya Report 2011-01-18 18:12:19 UTC
Moves the channels in the channel box Down (more)
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skmann submitted the file smAttrUp for Maya Report 2011-01-18 18:12:15 UTC
Moves the channels in the channel box (more)
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skmann submitted the file smCamView for Maya Report 2010-12-30 18:04:41 UTC
provides a way to switch to ortho cameras and bookmarks (more)
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skmann submitted the file connectWindow 2011 for Maya Report 2010-07-01 22:37:49 UTC
adds selection buttons to the connection editor (more)
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skmann submitted the file dagMenuProc - fix for Maya Report 2010-07-01 16:04:26 UTC
fixes bug in 2011's menu that doesn't work with painting rigid bind joints (more)
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skmann submitted the file showEditor for Maya Report 2010-06-16 07:19:48 UTC
Adds the close button to the attribute editor (more)
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