sz200
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sz200 reported a bug on "Rapid Rig: Advanced" - Auto Rig for Maya Report 2015-03-06 17:31:24 UTC
I was going to create this as a Request, but I thought about it and it doesn't make sense that when creating your rig there are only 3 joints throw... (more)
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sz200 reported a bug on "Rapid Rig: Advanced" - Auto Rig for Maya Report 2015-03-05 18:37:18 UTC
Bug with Proxy Rig Creation and Load
Created a Proxy Rig with 1 Toe.<br /><br />Rigged, Skinned Character. Decided character now needs use of 5 toes.<br /><br />Created a new Rig... (more)
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sz200 posted in No easy way to move a skinned joint? in "Rapid Rig: Advanced" - Auto Rig for Maya Report 2015-03-05 16:31:12 UTC
Almost always after you have done some skinning, added in your own special joint chains do you find that you wish you could move say an arm joint o... (more) -
sz200 posted in Script to extract/cut up proxy geom? in Rigging/Character Setup Report 2011-02-01 17:52:08 UTC
I see. I agree, it probably wouldn't get you there 100%. I'd love to take a look at the script though and see how it works? You have any ideas w... (more) -
sz200 posted in Script to extract/cut up proxy geom? in Rigging/Character Setup Report 2011-01-31 22:54:58 UTC
Hey there,I was wondering if anyone knew of a script that automates the process of building a proxy rig. Basically, taking the whole process of se... (more)
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