teddude75
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teddude75 commented on not sure if a bug, but not working by teddude75 Report 2020-10-13 06:20:11 UTC
teddude75:
<div>Sorry about the delay on answering. I've updated the script for 2020 and it should work better now.</div> <div>The error is cannot find Vraym...
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teddude75 posted in Maya 2020 in Substance Painter to Vray for Maya Report 2020-10-13 06:09:49 UTC
yes (more) -
teddude75 commented on not sure if a bug, but not working by teddude75 Report 2019-09-25 19:57:11 UTC
teddude75:
<div>Make sure that the textures are named correctly. Can tell me the name of the texture exported from substance? Textures need to include </div>...
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teddude75 posted in error in Substance Painter to Vray for Maya Report 2018-12-23 10:19:34 UTC
Pyside 2 is Maya 2017 and above (more) -
teddude75 posted in UDIM question in Substance Painter to Vray for Maya Report 2018-12-12 04:42:19 UTC
Sorry for the late reply. For Udim you need to select the mesh and that gives it the base name for the textures. For example, your mesh file is obj... (more) -
teddude75 commented on module not found by Moikle Report 2018-07-16 14:10:42 UTC
teddude75:
<div>Yeah, I followed the instrustions. It's that the name "Materialiser2" can't be found. I got it to work by removing the "2". Thanks</div>
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teddude75 reported a bug on Materialiser for Maya Report 2018-07-06 08:25:47 UTC
<div>import error line 11: No module named Materialiser2.msmaterialiser</div> (more)
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teddude75 commented on Just 1 texture is connected by teddude75 Report 2018-07-03 06:08:26 UTC
teddude75:
<div>Sorry I didn't see your post from 6/20. Version 6 didn't work but version 7 works much better. Yeah the SG is not part of the search path. Any...
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teddude75 posted in py or mel in Substance Painter to Arnold 6 for Maya Report 2018-03-31 05:26:46 UTC
py (more) -
teddude75 commented on Specular roughness not connect by teddude75 Report 2018-03-31 05:24:41 UTC
teddude75:
<div>Hey,</div> <div>First off, I'm sorry about the late responce. As for the bug, the script is updated. Thanks for letting me know,</div> <div>...
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