- textured and UVW unwrapped (diffuse and bump 8192x8192)
- rigged exterior movable parts (ONLY IN .max FORMAT)
- every object has material name, you can easily change or apply materials
-obj,3ds,fbx,c4d,lwo,xsi exported in two variants:
1. With landing gear up
2. With landing gear down
Rar archive contains two scenes
1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders.
2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders.
3. 3ds max 2011 with standard materials.
In each scene model is provided with turbo smooth modifier on stack on objects that need it.
Rigged parts: landing gear(up-down), elevator, rudder, flaps, ailerons, spoilers, thrust reversers, suspension
.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
.lwo .xsi .c4d format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Polycount:
without meshsmooth max,obj,lwo: 220 000 polygons
collapsed fbx,3ds,obj: 1 800 000 faces / 950 000 poly