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Denny's Character MirrorTable Utility 1.8.0 for Maya (maya script)

Mirror any controllers and attributes in a character rig.

License
Button download
4,400 Downloads

Compatibility

  • 2015, 2014, 2013, 2012, 2011, 2010, 2009, 2008

Operating Systems

  • Windows

History

Created:05/21/2010
Last Modified:05/12/2015
File Size: 75.5 KB

Q/A

mirroring

Date:07/17/2013
Submitted by: axelone axelone
Hi Denny, i find your tool really useful, but i have a problem when i mirror the pose, i tried to use it on maya 2011 (i tried use it with maya 2013 and i thought this was the problem so i turned back to 2011, but it didn't solve the problem), i set the control table and all gone well apparently, but when i referenced the character in an previously animated scene, with the character doing a walk in space +z (so not a cycle), i tried to mirror the arms and leg pose, it gives me a weird thing it mirrors the whole pose on the opposite direction -z, so instead of having the arms mirrored for example i'll find it mirrored, but mirrored in the opposite z axes (-z) also.I don't know if it's supposed to act like that or i am doing something wrong
I'm sorry for my bad english i hope to have been clear 

Replies to this question:

  • Denny Lindberg

    Denny Lindberg said over 11 years ago:

    Please make sure the Mirror Plane object has not been rotated. It's the only reason I can think of right now.
  • axelone

    axelone said over 11 years ago:

    actually i checked twice and it's not rotated, maybe is this script supposed to be used only on cycle?
  • Denny Lindberg

    Denny Lindberg said over 11 years ago:

    The script mirrors controllers based on the mirror plane object and the setup pose. It doesn't matter what type of animation you make.

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