Fix Broken Render Layers!!
Maya's render layers are notoriously stubborn, often breaking when reopening scenes or when working with referencing in a production pipeline. I designed these tools to overcome and recover scenes and render layers suffering from these problems. This script extends the Layer Editor menus to include function to do the following:
- instantly rebuild all render layers, even locked layers
- import and export your render layers between scene files
- diagnose locked layers to find out what nodes are missing
- interface to list and remove individual layer members, overrides, and shader overrides
Install:
source and execute abxRenderLayers();
Your render layer editor menu will change from "Layers" to "abxLayers" and you'll find new menu items there as well as the right-click menu's for each layer.
Check The Forums Tab for Documentation and Tips on Using abxRenderLayers to fix broken renderLayers
Documentation:
Update (March 17th, 2011)
- fixed bug on overridden connections causing rebuilds to error
Update (July 22nd, 2012)
- fixed bug preventing it from supporting future versions
- now matches maya's behavior of handling name clash overrides
Update (June 16th, 2015)
- added a reference purge for the layer to remove unclean ref edits that bloat scenes up
- import multiple render layers at once
- prevents children of render layer members from adding themselves when reimporting
- added support for Maya 2016