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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

License
$49.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011, 2010, 9.x, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:12/20/2009
Last Modified:12/10/2022
File Size: 132 KB

Keywords

fk, autorig, auto-rig, Rig, maya

Q/A

deleting nodes for custom biped?

Date:07/11/2016
Submitted by: RJ beast RJ beast
hello, your inbox dustin@rr is full so im posting here.

was wondering if it's possible to delete nodes? my character is a box with arms and legs, like BMO from adventure time. Is there a way to delete the neck and head proxy? it doesn't let me do it currently. maybe as a feature for the next update? thanks

-RJ 

Replies to this question:

  • Replyindent
    Dustin Nelson

    Dustin Nelson said over 8 years ago:

    I do not believe my email is full. I am still getting emails, including the notification from Creative Crash about this forum post. In any case, I believe I answered your question on the facebook page. If not, I'll mention it here. Deleting nodes in the rig is not the best idea because you can break some of the core functionality. Instead, hide the controls or put them on a layer and turn off the layer's visibility. -Dustin

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