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Create dynamic chain from curve 2.0.4 for Maya (maya script)

Generate chains from selected curves, ready for animation and very fast (but realistic) dynamic simulation.

License
Button download
11,335 Downloads

Compatibility

  • 2014, 2013, 2012, 2011

Operating Systems

  • Irix
  • Linux
  • Mac
  • Solaris
  • Windows

History

Created:09/22/2011
Last Modified:06/01/2013
File Size: 19.4 KB

Q/A

Adding collsion

Date:02/28/2013
Submitted by: MeshWoods14 MeshWoods14
     

Hey hows it going I finally got your script to work thanks a bunch for the great tool and the help as well, i was just wondering if this scripts can be made to collide with another object aswell, and if so how would i go about doing this cause i thought it would be similar to doing the nCloth, but i wasnt sure.

      Thanks for any Help!
             -MeshWoods14 

Replies to this question:

  • Valerio Di Napoli

    Valerio Di Napoli said almost 12 years ago:

    The workflow depends on the solver you choose to work with. If you want to work with nCloth, you just have to know that the really simulated object is the proxy chain. So, - switch the attribute "Geometry version" to "proxy"; - work with the stuff contained in the group "[curve_name]_ringsCollidersGRP" as you normally do with any nCloth object. The hi-resolution chain will follow the low-res.

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