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There are three features on the fish ; 1.Automatic adaptation kinetics ; there have a Dynamics Hair curve in the fish's body ; fish can automatically generate animated ; Of course,You must open the dynamic switch :Dynamics_Switch ; And given a Value of 0 and 1 ; then using interactivePlaybackItem ; and move or rotation the object ; The reaction will produce bionic; 2.Auto wagging tail animation ; open SinAuto_Switch and play ; you can find Animation; It consists of Tail_Amplitude Tail_DelaySpeed and Tail_Frequency to control ; Tail_Amplitude : Action size of the wagging tail; Tail_DelaySpeed :ah is speed , the speed of wagging tail action; Tail_Frequency :is .. is the number of fish body curvature; 3.open FK_Switch can using FK ctrl ; Here are some properties are the function of fin ; Operating as above; I think maya interface tool in the settings have all added ; Unless using API SDK ..........
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