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Asset Procedural Eye with fake caustic for mtoa 1.0.0 for Maya

Asset Procedural Eye with fake caustic for mtoa

License
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1,608 Downloads

Compatibility

  • 2015, 2014, 2013

History

Created:03/12/2015
Last Modified:03/12/2015
File Size: 7.86 KB

Keywords

maya

You need import .ma in maya and worck with.Asset will be located in outliner window...To create an eye on the basis of this Asset required simply to create a sphere(tab Arnold  parameter subdivision catlarc 1 or 2) and assign the hupershade layershader. after that worck with asset in outliner



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