Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2012, 2011, 2010, 2009, 2008
Operating Systems
History
Created: | 06/22/2009 |
Last Modified: | 09/16/2009 |
File Size: | 1.39 MB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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xreddaggerx said about 11 years ago:
will this work for 2013? also looking in that doesnt seem to have a plugins folder, has a qt-plugin but yeah DX -
KeiHoshi said over 11 years ago:
I have the same problem as Ruth Maldonado... Once I export it, the process just keeps going. I have no idea what it doing to cause this. I'm running it on 2011 also. -
Ken Scotty said about 12 years ago:
I'm using 2012 x64 and I'm getting an issue where it freezes during the export. Anyone else getting this problem? -
Alyona.Danilova said over 12 years ago:
Can you please make Maya 2013 version? Thanks for your work, by the way:) -
Prewizards said over 12 years ago:
And the version of maya 2013? -
bharathgamer said over 12 years ago:
works perfect. . . but after importing the file, rig is not positioned in the correct way. Its values are changed and its not behaving as desired plz help -
T T said almost 13 years ago:
thanks for the plugin -
ksmtady said over 13 years ago:
Hi Siva B, Thank you for your comment. Please let me know detail about your environment ? -
Siva B said over 13 years ago:
this plugin doesn't seem to work for me. only the rig got imported and that also inaccurately, like ... some joints gone astray -
ksmtady said almost 14 years ago:
I build a new plug-in that transfers animation curves for skelton to skelton or FBIK-rig Check it out! T.A.C. 1.0.0 https://www.creativecrash.com/maya/marketplace/scripts-plugins/character/c/t-a-c Free Trial 30-Days ! T.A.C.demo 1.0.0 https://www.creativecrash.com/maya/downloads/scripts-plugins/character/c/t-a-c-demo
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