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J-Keys 1.9.0 for Maya (maya plugin)

J-Keys: Hotkeys for Maya 2016-2018

License
Button download
618 Downloads

Compatibility

  • 2018, 2017, 2016

Operating Systems

  • Windows

History

Created:06/16/2016
Last Modified:02/06/2019
File Size: 5.61 MB

Keywords

J-Keys, Hotkeys, maya, jkeys

The J-Keys is a huge library of hotkeys for Autodesk Maya 2016-2018. It's mainly made for modeling/UV-mapping and includes scripts created by Richard Brenick.
 
Get support and find out more in the Facebook user group: https://www.facebook.com/groups/1540190179338732/
 
 

Modeling

Q

Collapse = ctrl + Q

Connect Components = shift + Q

Connect Tool = ctrl + shift + Q

Hole = ctrl + alt + Q

J-Delete = alt + Q

Delete = alt + shift + Q

Delete Unused Materials = ctrl + alt + shift + Q

 

W

Merge to Center = shift + W

Target Weld Tool  = alt + W

Merge Vertices = alt + shift + W

 

E

Extrude = alt + E

Extract = ctrl + E

Edit Edge Flow = shift + E

Export Selection = ctrl + shift + E

Quick Export = ctrl + alt + shift + E

(“Export from Center” optional in Hotkey Editor)

Insert Edge Loop = alt + shift + E

- Multiple/Relative = alt + shift + E

- Equal Distance = alt+ shift + 5

- Increase Loops = alt + shift + 2

- Decrease Loops = alt + shift + 1

 

R

Batch Renamer = alt +R

Compact Renamer = alt + shift + R

Refresh Textures = ctrl + shift + R

Import Reference = ctrl + alt + shift + R

  

T Y O

Triple Split = alt + T

Transform = alt + shift + T

Triangulate = ctrl + alt + T

Quadrangulate = ctrl + alt + Y

Invert Selection = shift + Y

Spherize = ctrl + alt + O

 

A S

Angle Selection = shift + A

Drag Selection = alt + shift + A

Camera Selection = ctrl + alt + shift + A

Slide Edge = shift + S

Smooth = ctrl + alt + S

Separate = alt + shift + S

 

D

Double Split = alt + D

Duplicate Face = ctrl + alt + D

Delete History = alt + shift + D

Delete all History = ctrl + alt + shift + D

 

F G

Fill Hole = alt + F

Freeze Transformations = alt + shift + F

Group Select = ctrl + shift + G

Unlock Normals = alt + shift + G

Unlock Normals Shading Fix = ctrl + alt + shift + G

  

J L

Prevent Negative Scale = ctrl + J

Lattice = ctrl + alt + L

Lasso Tool   = shift + L

 

Z X C V

Multi-Cut = alt + shift + Z

Middle Split = alt + C

Combine = alt + shift + C

Copy Material (from face) = ctrl + C

Paste Material (to face/object) = ctrl + V

Harden Edge = ctrl + shift + Z

Soften Edge = ctrl + shift + X

Soften/Harden = ctrl + shift + C

Harden UV Borders = ctrl + shift + V

Rotate 90° Z = alt + Z

Rotate 90° Y = alt + X

Mirror Z = ctrl + alt + Z

Mirror X = ctrl + alt + X

Mirror Y = ctrl + alt + C

Z Invert = ctrl + alt + shift + Z

X Invert = ctrl + alt + shift + X

Y Invert = ctrl + alt + shift + C

 

B

Bevel = ctrl + B

Bridge = shift + B

Boolean Difference = ctrl + shift + B

Bend Deformer = ctrl + alt + B

Soft Select Mode = alt + B

 

 

M N

Select Same Material = ctrl + M

Merge Duplicated Materials = alt + M

New Blinn Material = ctrl + N

Reverse Normals = alt + N

Select Nedge = shift + N

 

1235

Create Cube = alt + 1

Create Cylinder = alt + 2

Create Sphere = alt + 3

Create Plane = alt + 4

Create Polygon Tool = alt + 5

Quad Draw = alt + 6

Mesh Along Edge = alt + 7

Create Torus = alt + 8

Center Pivot (toggle) = shift + 1

Move to center = ctrl + shift + 1

Orient 3D = ctrl + alt + shift + 1

World Axis = ctrl + 1

Object Axis = ctrl + 2

Component Axis = ctrl + 3

Gimbal Axis = ctrl + 4

Selection to Face = shift + 2

Selection to Edge = ctrl + shift + 2

To Edge Loop = shift + 3

To Edge Ring = alt + shift + 3

Joel Lighting Setup = alt + shift + 7

 

Misc.

Save Selection = Home

Select Saved Selection = PgUp

Deselect Saved Selection = PgDown

To Shell = alt + shift + >

Hierarchy = shift + ↓

 

UV-Mapping

Automatic Map = alt + A

Planar Map = alt + S

Cut = shift + Z

Move and Sew = shift + X

Selection to UV = shift + C

Selection to UV Shell = shift + V

Unfold = shift + F

Hun = alt + shift + H

Vun = alt + shift + V

Straighten Edges Both = alt + shift + B

Align UVs Horizontal = ctrl + alt + >

Align UVs Vertical = ctrl + shift + >

Flip UVs Horizontal = ctrl + alt + F

Flip UVs Vertical = ctrl + shift + F

Rotate UVs = ctr + R

UV Ratio = ctrl + alt + R

Layout UVs = L

Match UVs = shift + M

Orient UVs = shift + R

Stack UVs = ctrl + alt +shift + S

Preserve UVs = shift + U

Unitize = alt + U

Move UV Shell = ctrl + alt + shift + V

UV Set Toggle = shift + F1

UV Set Swap = alt + shift + F1

UV Borders Display = ctrl + alt + 1

UV Checker Display = ctrl + alt + 2

UV Overlay Display = ctrl + alt + 4

 

Menus

Hotkey Editor = 9

Script Editor = 0

UV Editor = U

Outliner = O

Preferences = ctrl+ P

Hypershade = ctrl + alt + 9

Transfer Maps = ctrl + shift + T

Transfer Attributes = ctrl + alt + shift + T

UV Linking = alt + shift + U

Cleanup = shift + _

Modeling Toolkit = ctrl + alt + A

Material Attribute Editor = M

Tool Settings = shift + T

Hardcore Mode = ctrl + shift + space

Help Line = ,

 

Viewport

Wire Shaded = 5

AO = shift + 5

AA = shift + 6

Shadows = 8

X-ray = alt + shift + X

Vertex Paint Display = ctrl + F1

Soft Edge Display = alt + F1

Add to Layer (toggle) = alt + F2

Layer Visibility = alt + shift + F2

Grid = alt + G

Isolate Selected = H

Cycle Camera Views = ctrl + alt + shift + F

Cycle Background Color = ctrl + alt + shift + B

Reset UI = * 



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Please use the Feature Requests to give me ideas.
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