Modeling
Q
Collapse = ctrl + Q
Connect Components = shift + Q
Connect Tool = ctrl + shift + Q
Hole = ctrl + alt + Q
J-Delete = alt + Q
Delete = alt + shift + Q
Delete Unused Materials = ctrl + alt + shift + Q
W
Merge to Center = shift + W
Target Weld Tool = alt + W
Merge Vertices = alt + shift + W
E
Extrude = alt + E
Extract = ctrl + E
Edit Edge Flow = shift + E
Export Selection = ctrl + shift + E
Quick Export = ctrl + alt + shift + E
(“Export from Center” optional in Hotkey Editor)
Insert Edge Loop = alt + shift + E
- Multiple/Relative = alt + shift + E
- Equal Distance = alt+ shift + 5
- Increase Loops = alt + shift + 2
- Decrease Loops = alt + shift + 1
R
Batch Renamer = alt +R
Compact Renamer = alt + shift + R
Refresh Textures = ctrl + shift + R
Import Reference = ctrl + alt + shift + R
T Y O
Triple Split = alt + T
Transform = alt + shift + T
Triangulate = ctrl + alt + T
Quadrangulate = ctrl + alt + Y
Invert Selection = shift + Y
Spherize = ctrl + alt + O
A S
Angle Selection = shift + A
Drag Selection = alt + shift + A
Camera Selection = ctrl + alt + shift + A
Slide Edge = shift + S
Smooth = ctrl + alt + S
Separate = alt + shift + S
D
Double Split = alt + D
Duplicate Face = ctrl + alt + D
Delete History = alt + shift + D
Delete all History = ctrl + alt + shift + D
F G
Fill Hole = alt + F
Freeze Transformations = alt + shift + F
Group Select = ctrl + shift + G
Unlock Normals = alt + shift + G
Unlock Normals Shading Fix = ctrl + alt + shift + G
J L
Prevent Negative Scale = ctrl + J
Lattice = ctrl + alt + L
Lasso Tool = shift + L
Z X C V
Multi-Cut = alt + shift + Z
Middle Split = alt + C
Combine = alt + shift + C
Copy Material (from face) = ctrl + C
Paste Material (to face/object) = ctrl + V
Harden Edge = ctrl + shift + Z
Soften Edge = ctrl + shift + X
Soften/Harden = ctrl + shift + C
Harden UV Borders = ctrl + shift + V
Rotate 90° Z = alt + Z
Rotate 90° Y = alt + X
Mirror Z = ctrl + alt + Z
Mirror X = ctrl + alt + X
Mirror Y = ctrl + alt + C
Z Invert = ctrl + alt + shift + Z
X Invert = ctrl + alt + shift + X
Y Invert = ctrl + alt + shift + C
B
Bevel = ctrl + B
Bridge = shift + B
Boolean Difference = ctrl + shift + B
Bend Deformer = ctrl + alt + B
Soft Select Mode = alt + B
M N
Select Same Material = ctrl + M
Merge Duplicated Materials = alt + M
New Blinn Material = ctrl + N
Reverse Normals = alt + N
Select Nedge = shift + N
1235
Create Cube = alt + 1
Create Cylinder = alt + 2
Create Sphere = alt + 3
Create Plane = alt + 4
Create Polygon Tool = alt + 5
Quad Draw = alt + 6
Mesh Along Edge = alt + 7
Create Torus = alt + 8
Center Pivot (toggle) = shift + 1
Move to center = ctrl + shift + 1
Orient 3D = ctrl + alt + shift + 1
World Axis = ctrl + 1
Object Axis = ctrl + 2
Component Axis = ctrl + 3
Gimbal Axis = ctrl + 4
Selection to Face = shift + 2
Selection to Edge = ctrl + shift + 2
To Edge Loop = shift + 3
To Edge Ring = alt + shift + 3
Joel Lighting Setup = alt + shift + 7
Misc.
Save Selection = Home
Select Saved Selection = PgUp
Deselect Saved Selection = PgDown
To Shell = alt + shift + >
Hierarchy = shift + ↓
UV-Mapping
Automatic Map = alt + A
Planar Map = alt + S
Cut = shift + Z
Move and Sew = shift + X
Selection to UV = shift + C
Selection to UV Shell = shift + V
Unfold = shift + F
Hun = alt + shift + H
Vun = alt + shift + V
Straighten Edges Both = alt + shift + B
Align UVs Horizontal = ctrl + alt + >
Align UVs Vertical = ctrl + shift + >
Flip UVs Horizontal = ctrl + alt + F
Flip UVs Vertical = ctrl + shift + F
Rotate UVs = ctr + R
UV Ratio = ctrl + alt + R
Layout UVs = L
Match UVs = shift + M
Orient UVs = shift + R
Stack UVs = ctrl + alt +shift + S
Preserve UVs = shift + U
Unitize = alt + U
Move UV Shell = ctrl + alt + shift + V
UV Set Toggle = shift + F1
UV Set Swap = alt + shift + F1
UV Borders Display = ctrl + alt + 1
UV Checker Display = ctrl + alt + 2
UV Overlay Display = ctrl + alt + 4
Menus
Hotkey Editor = 9
Script Editor = 0
UV Editor = U
Outliner = O
Preferences = ctrl+ P
Hypershade = ctrl + alt + 9
Transfer Maps = ctrl + shift + T
Transfer Attributes = ctrl + alt + shift + T
UV Linking = alt + shift + U
Cleanup = shift + _
Modeling Toolkit = ctrl + alt + A
Material Attribute Editor = M
Tool Settings = shift + T
Hardcore Mode = ctrl + shift + space
Help Line = ,
Viewport
Wire Shaded = 5
AO = shift + 5
AA = shift + 6
Shadows = 8
X-ray = alt + shift + X
Vertex Paint Display = ctrl + F1
Soft Edge Display = alt + F1
Add to Layer (toggle) = alt + F2
Layer Visibility = alt + shift + F2
Grid = alt + G
Isolate Selected = H
Cycle Camera Views = ctrl + alt + shift + F
Cycle Background Color = ctrl + alt + shift + B
Reset UI = *
Please use the Feature Requests to give me ideas.
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