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A script I wrote in Maya Python for point cloud animation. It's called Cache Cloud - a utility that creates Maya Particle Disk Cache (PDC) files from a sequence of point cloud data; and also gives you the choice of importing a single point cloud. It could be useful with all the open source data being released from Kinect hacks or 3D scanners. Get the Cache Cloud script and see a demo here: folio.heylight.com/?#958712/?Code See rendered video: https://folio.heylight.com/#1218001/Point-clouding Point cloud data used in image: code.google.com/?p/?radiohead/?downloads/?list
UPDATE: There's a new version (0.9.0) which contains classes and more documentation, but unfortunately it's twice as slow as the original release (0.8.4). Feel free to download the new release here: folio.heylight.com/?#958712/?Code
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