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Compatibility
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2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011
Q/A
Extra joints and controllers
Date: | 05/15/2013 |
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Submitted by: | lu_raziel |
I want to add some extra joints to my character (e.g. a tail) and I tried the built in “Fk line” in the creation tool.
How do I make the new joints follow the others properly and how do I specify which “original joint” I want the extra ones to follow? I have tried parenting, parent constraint, the joint connection tool doesn’t seem to work either. Is there something I have overseen?
I have also tried to add joints with Maya´s own tool, but that just screws up the rig.
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Replies to this question:
nilouco said over 11 years ago:
lu_raziel said over 11 years ago:
nilouco said over 11 years ago: