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A Maya python script for simple controller creation and constraining. Fast and easy rigs with FK and IK. Additional settings are controller color, renaming including the hierarchy logic, manipulating the controller shape, offset the controller shape, create locator under joints, making your Rig Unity3D ready, creating locator on mesh center. Also, you can create, name and place joints in a fast way, as well as skinning simple and effective.
the newest version 2.8 gives you multiple action support for nearly all functions, a rigid bind option under skinning, you can manage your bind pose easily and you have the option of an extra controller group for even more control.
the tool is free of course as always. please recommend it, if you like it. And I am always happy about feedback!
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
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