Adverti horiz upsell

Mass LightMan 1.1.0 for Maya (maya script)

Use Mass LightMan to manage lights within your Maya scene in groups. It can be used to increase your work efficiency in near any scene.

License
Button download
1,249 Downloads

Compatibility

  • 2012, 2011, 2010, 2009

Operating Systems

  • Mac
  • Windows

History

Created:06/21/2011
Last Modified:06/26/2011
File Size: 9.22 KB

Bugs

won't work

Statusclosed
Prioritylow
Date06/22/2011
Submitted byleif3d leif3d
-Make a point light
-group the point light
-Call the group keyLights
-Run script
-Select Update Light Groups
-Change color under key light attributes
-press update key lights

Nothing happens.

Comments on this bug:

  • leif3d

    leif3d said over 13 years ago:

    I'm on Linux/ Maya 2011 x64
  • Tucker Abbott

    Tucker Abbott said over 13 years ago:

    leif3d, Thanks for reporting this. When you run the LightMan script, it adds an attribute to all of the lights in your scene called 'Light Grouping'. You can change this attribute in either the Channel Box or the Attribute Editor. By default, lights are added into the 'Independent Lights' group. You can group lights however you want in the outliner, but the LightMan script uses this 'Light Grouping' attribute when you update your lights using the script. The second screenshot for the script shows where the attribute is located when you select a light. Let me know if you have any other questions, enjoy the script! tabbott87 P.S. Thanks for reporting on the mistake with lightMan vs LightMan, I will fix that early tomorrow.

Post a comment: