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Nightshade UV Editor 2.1.3 for Maya (maya script)

Nightshade UV Editor extends the Maya's UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work.

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  • 2017, 2016, 2015, 2014, 2013

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  • Mac
  • Windows

History

Created:09/11/2012
Last Modified:09/11/2016
File Size: 3.2 MB

Q/A

Can't find pm.mel.eval in __init__.py

Date:12/30/2014
Submitted by: Oleg Naumov Oleg Naumov

If you do not like the new marking menu in Nightshade UV Editor, simply edit __init__.py and add a hash sign # in front of these rows (a total of 4): pm.mel.eval(“source texturePanel_NSUV_2015.mel”) pm.mel.eval(“source texturePanel_NSUV.mel”)

Am I missing something? I can't find it there. There are these 2 lines, but disabling them breaks the whole editor:

    pm.mel.source("texturePanel_NSUV_2015.mel")
    pm.mel.source("textureWindowCreateToolBar_NSUV_2015.mel")

Replies to this question:

  • Martin Dahlin

    Martin Dahlin said almost 7 years ago:

    Hello and sorry for the late reply There is an error in the instructions here. The rows you are looking for should look like: pm.mel.source("texturePanel_NSUV_2015.mel") Row 28, 32, 36, 40 in the __init__.py file

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