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Can't find pm.mel.eval in __init__.py
|Submitted by:||Oleg Naumov|
If you do not like the new marking menu in Nightshade UV Editor, simply edit __init__.py and add a hash sign # in front of these rows (a total of 4): pm.mel.eval(“source texturePanel_NSUV_2015.mel”) pm.mel.eval(“source texturePanel_NSUV.mel”)
Am I missing something? I can't find it there. There are these 2 lines, but disabling them breaks the whole editor:
Nightshade UV Editor Pro for Maya 2.1.3 (maya script)
Nightshade Blockout Pro for Maya 1.1.0 (maya script)
Nightshade Connect for Maya 1.1.0 (maya script)
UV Texture Editor Tools Ur-edition for Maya 2.1.2 (maya script)
Attr Editor for Maya 1.3.0 (maya script)
Maxya (Maya MEL Script Editor) for Maya 5.2.0 (maya plugin)