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Nightshade UV Editor 2.1.3 for Maya (maya script)

Nightshade UV Editor extends the Maya's UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work.

License
Button download
26,901 Downloads

Compatibility

  • 2017, 2016, 2015, 2014, 2013

Operating Systems

  • Mac
  • Windows

History

Created:09/11/2012
Last Modified:09/11/2016
File Size: 3.2 MB

Q/A

Feedback

Date:08/08/2013
Submitted by: cachickensoup cachickensoup
Howdy, just two things I've come across so far:
the new marking menu has the unfold feature removed which is I often use ( I have deleted the .mel file to revert this)
Howver now I cannot find the flip uv button that flips the uv shell along the u or v from its own axis (I found the flip along u or v button).
Cheers!

Replies to this question:

  • Martin Dahlin

    Martin Dahlin said over 8 years ago:

    Hello. The flip -buttons have been merged into one and moved to left of the input field (left panel): The icon displays two triangles: one red. one blue. Clicking it with left click will flip your selection along U, and a right click will flip it along V. There are some other buttons that have the same two-click functionality in v1.3 so be sure to check the manual for more info on that. Have a nice day! Martin
  • Mark Smith

    Mark Smith said almost 8 years ago:

    OK so i deleted the texturePanel.mel file from scripts , but i still have the new marking menu when i restart .... it this an error or just me ?
  • Replyindent
    Mark Smith

    Mark Smith said almost 8 years ago:

    [quote=deadly-nightshade]Just to be clear: You deleted both texturePanel.mel and textureWindowCreateToolBar.mel, restarted Maya, and then copied over textureWindowCreateToolBar.mel? I can't say I'm surprised - Every time someone reports a problem it appears to be due to Maya 2014. I have no idea what could've caused this unfortunatly, or why the deletion of the texturePanel.mel -file didn't work. The marking menu isn't stored in any other script file other than texturePanel.mel :/[/quote] no i deleted both ... and didnt copy them back at all and it works fine .. very strange indeed ... hmmmm
  • Replyindent
    Martin Dahlin

    Martin Dahlin said almost 8 years ago:

    [quote=mark-smith]Update .... if i delete that one and textureWindowCreateToolBar.mel it works fine ...... of course this could be cause i was using 2014 ext sp1 .... but at least its working now[/quote] Just to be clear: You deleted both texturePanel.mel and textureWindowCreateToolBar.mel, restarted Maya, and then copied over textureWindowCreateToolBar.mel? I can't say I'm surprised - Every time someone reports a problem it appears to be due to Maya 2014. I have no idea what could've caused this unfortunatly, or why the deletion of the texturePanel.mel -file didn't work. The marking menu isn't stored in any other script file other than texturePanel.mel :/
  • Replyindent
    Mark Smith

    Mark Smith said almost 8 years ago:

    [quote=mark-smith]yes i deleted the one here .... C:\Users\Local.user.********\Documents\maya\2014-x64\scripts .... thats the right place isnt it ? and i also restarted my machine still the same[/quote] Update .... if i delete that one and textureWindowCreateToolBar.mel it works fine ...... of course this could be cause i was using 2014 ext sp1 .... but at least its working now
  • Replyindent
    Mark Smith

    Mark Smith said almost 8 years ago:

    yes i deleted the one here .... C:\Users\Local.user.********\Documents\maya\2014-x64\scripts .... thats the right place isnt it ? and i also restarted my machine still the same
  • Replyindent
    Martin Dahlin

    Martin Dahlin said almost 8 years ago:

    Did you remove the one in the user scripts directory or the one in the installation directory? (The former overrides the latter). Correct path to the user scripts directory is: X:\Users\ USERNAME \Documents\maya\ MAYA VERSION \scripts\ ...on windows. I deleted the texturePanel.mel file from there and restarted Maya, and for me that reverts the old menu.
  • onionhead_o

    onionhead_o said over 7 years ago:

    is it possible to get the old texture editor back so it coexist with Nightshade UV editor.
  • Replyindent
    Martin Dahlin

    Martin Dahlin said over 7 years ago:

    In the current version: no - you would have to remove the textureWindowCreateToolbar -file in order to revert.

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