Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2010, 2009, 2008, 8.x
Operating Systems
History
Created: | 05/16/2009 |
Last Modified: | 03/31/2010 |
File Size: | 623 KB |
Keywords
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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Gamthalion said over 10 years ago:
I tried installing it on maya 2014, it works but not very well. It seems to duplicate the mesh i am trying to bind and parent it to the original mesh and skin the original mesh but and can not delete the extra mesh . -
Pratik Doshi said over 11 years ago:
hi, the script is not working for me, i m using maya 2012, windows 7 after the execution, the dos window appears n after a few seconds it stops working n there is a error saying "Close the window as the application stop working" -
mykebo said about 12 years ago:
i got this message " # Error: NameError: name '__file__' is not defined # " how to fix this? -
MrBGJM said over 12 years ago:
A REAL LIFE SAVER. Seriously helped out with skinning my model. The facial areas where a little icky and needed tweeking, but the hands, feet, body, and surprisingly the shoulder all came out so well, I felt no need to tweek those areas. But again, the facial area was a little weird, but I think that is because my face rig is all end joints, and the script doesn't deal with those. All in all a A+ script. Excellent work. I probably will never use maya's skin bind ever again because of this, just need to tweek my setups to compliment the script ! :D -
Mark said over 12 years ago:
Its awesome thank you! -
sher khan said over 13 years ago:
i don't know what to do with step 2.. copy in\add to your usersetup.py -
piyush jolly said over 13 years ago:
Hey there please upload a video of it on youtube . An just wanna know does it work on maya 64 bit and Win 7 to because its not working on my pc so please make a video of how to install it. -
Denry said over 13 years ago:
still works like a charm.. thanks a lot ! -
Lukoi said over 13 years ago:
worked worse than the maya default for me :c -
rakesh nanda said almost 14 years ago:
This is such an insane tool!! and you are giving it for free ! u are insane dude! many many thanks from the core of my heart
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