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Stretch IK multiple joints 1.0.0 for Maya (maya script)

Stretch IK multiple joints

License
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1,262 Downloads

Compatibility

  • 2008, 8.x, 7.x

Operating Systems

  • Irix
  • Linux
  • Mac
  • Windows

History

Created:07/28/2008
Last Modified:07/28/2008
File Size: 6.6 KB
Set up a ikahdle to stretch using joints translation (scale joints = skinning issues), using utility nodes (no expressions) and with N joints.

Usage:
  1. Copy stretchIK.mel to maya script directory
  2. Type in script editor stretchIK

 Usage in command line (NO UI)
  1. stretchIK_Multiple ("nameOfIkHandle", "anyPrefix", "aimAxis");
  2. Example: stretchIK_Multiple ("Left_Arm_ikHandle", "Left_Arm_", "x");


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