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Water Surface 1.0.0 for Maya (maya script)

Turns you surfaces into a water rippling surface.

License
Button download
5,155 Downloads

Compatibility

  • 2009, 2008, 8.x, 7.x

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:04/06/2009
Last Modified:04/06/2009
File Size: 106 KB
Water Effects
2008 Max Boughen
www.maxtextures.com
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Turns any object into a water surface. Works best when objects are in a realistic scale. The complexity of the object will be dependent on the subdivision before the effects are applied. The tool can quickly attach a water texture and simulate a fake (and fast rendering) light refraction and reflections caustics.

To Use:

Execute MEL in script editor.

- Press 'Apply' when you have a piece of geometry selected and you have considered the following settings.

- Water Surface Settings

- Water Rigidity
This specifies the rigidity of the water surface.
- Wave Size
Specify the amplitude of the displacement.
- Water Retention
Changes the behavior of water by increasing water retention across surface.
- Movement Speed
Changes the speed of the water movement.

- Water Shader

- Apply Texture Enabled
Will change the texture on the chosen surface to the water shader.
- Reflectivity
Specify the reflection of the water.
- Shine
Changes the specular shine of the surface.
- Max Trans
Using a surface normal node, specify the Maximum translucency of the water surface.
- Min Trans
Using a surface normal node, specify the Minimum translucency of the water surface.

- Fake Caustic Reflection/Refracted Light

- Reflected/Refracted Light Enabled
Turns on the Reflection/Refracted Light.
- Linear Fall Off Enabled
Turns on the linear light fall off.
- Shadows Enabled
Turns on shadows for the fake light sources.
- Light Intensity
Change the light intensity of these fake light sources.
- Cone Angle
Change the cone angle like on a normal spot light of these fake light sources.
- Emission Colour
Change the colour of these fake light sources.
- Shadow Blur
Increase or decrease the the blur of the shadow on these fake light sources.
- Reflected Wave Density
Change the density of the caustic appearance.


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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