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jtAutoRig 0.1.0 for Maya

An easy to use Biped auto rig. Just place locators, select rig modules and go!

License
Button download
3,021 Downloads

Compatibility

  • 2009, 2008

History

Created:10/20/2010
Last Modified:04/30/2015
File Size: 53.5 KB

Keywords

Rig, autorig, Rig, autorig

Version History

v0.1.5 (Beta)
  • Fixed some major bugs with the moveable knee / elbow controllers (sorry about that!).
  • Added a pose mirror utility (can be used for both creation and animation).
  • Fixed some Maya 2011 issues:
    • IK solver error on attribute foot module.
    • Interface being incorrectly sized and obscuring certain elements.
  • Re-wrote bend controls for arms and legs.
v0.1.4 (Beta)
  • Added creation guide curves between each space locator.
  •  Added a parent switching utility (can be found on the autoRig menubar under Utils > Parent Space Switch).
  • Changed look at shape to always orientate towards head for clarification.

v0.1.3 (Beta)
  • Added FK fingers.
  • Added auto stretch to spine (activate / deactivate on spineTop control).
  • Fixed an orientation bug in the elbow and knee position mods.

v0.1.2 Beta

  • Added Elbow and Knee mods - these allow you to deliberately break the arms / legs (useful for reversing in extreme posing).
  • Re-wrote the spine IK module - now a lot more usable.
  • Added head look at functionality.
  • Various parent switching tweaks to tidy things up nicely.

0.1.1 Beta

  • Fixed a number of issues with off axis orientations.
  • Added auxillary parents to feet controls.
0.1.0 Beta
  • First release.