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getComponentShader 1.2.0 for Maya (maya script)

get Shading Group from a selected polygon and to assign it to other polygons

License
Button download
215 Downloads

Compatibility

  • 2011, 2010, 2009, 2008

Operating Systems

  • Windows

History

Created:10/01/2010
Last Modified:03/26/2014
File Size: 1.53 KB
This script allows to get Shading Group from a selected polygon and to assign it to other polygons without using Hypershade

USAGE:

1. Make sure the PYTHONPATH environment variable is set properly in the maya.env file or the script may not run properly.
2. Add this code to Shelf: python("import getComponentShader; getComponentShader.getComponentShader()");
3. To get Shading Group: Select polygon and press on button
4. To set Shading Group: Select polygons and CTRL + press on button

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
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People who favorited this item:

  • Alex Grau
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