Adverti horiz upsell

Mesh Combine Tool 1.1.0 for Maya (maya script)

Combine Polygons without creating transform nodes

License
Button download
814 Downloads

Compatibility

  • 2012

Operating Systems

  • Windows

History

Created:11/29/2012
Last Modified:11/29/2012
File Size: 1.57 KB

Keywords

maya, particle

Mesh Combine Tool v1.1

This tool is design for effect artist who whish to combine lots of objects for purpose instead of rendering.
It is OK to use the Maya default combine tool.
But it will be a disaster when combining thousands of fragments or parts by using the default tool.
This MEL just simply connect all objects into the polyUnite node without creating the useless transform node for each object like the default combine tool does.

1. select  Objects
2. type    meshCombineTool    in script line

I think it's a handy way to emit particle, fluid, or whatever from fragments.
The advantage is that it keep the original hierachy.
Also, it playback really fast even combined with thousands of bricks. 

Well, try it and you'll find out. 

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

People who favorited this item:

  • 009193
    009193
  • Timmy
    Timmy
  • rifaulmen
    rifaulmen
  • Vojtech Lacina
    Vojtech Lacina
  • sil_musashi
    sil_musashi
  • s
    s
  • wu guorui
    wu guorui
  • akmammoth
    akmammoth