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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

License
$49.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011, 2010, 9.x, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:12/20/2009
Last Modified:12/10/2022
File Size: 132 KB

Keywords

fk, autorig, auto-rig, Rig, maya

Bugs

Forearm twist

Statusclosed
Prioritylow
Date09/25/2012
Submitted byBert Jenkins Bert Jenkins
Hi,

I can't get the forearm twist to work correctly with a character that is modelled in a relaxed 45 degree arm pose. I have tried painting weights in various different ways on the forearm/elbow/wrist and the deformations are all wrong. Is it my joint placement? In which case could you advise on how to position the hands/wrist for a relaxed 45 degree arm pose (as opposed to a T Pose) ? It's going to be hard for me to use the rig at all with the forearm deformations i'm getting when twisting the wrist.

thanks

PS Everything else on the rig is amazing, i've tried all the others and really find this to be the quickest and easiest to use.  

Comments on this bug:

  • Dustin Nelson

    Dustin Nelson said about 12 years ago:

    I think this is a bug. I am just doing the finishing touches on a major update which should hopefully resolve this issue. You should be able to pose the arms at a 45 degree angle without any issues. Glad you like the rig so far :)
  • Dustin Nelson

    Dustin Nelson said about 12 years ago:

    Hi Bert, if you download version 2.0.0 it should fix the bug in the arm.

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