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Rig-o-matic 5.5.0 for Maya (maya script)

auto-rigging MEL script for bipedal characters

License
Button download
44,035 Downloads

Compatibility

  • 2011, 2010, 2009, 2008, 8.x, 7.x, 6.x

Operating Systems

  • Windows

History

Created:05/28/2007
Last Modified:06/04/2010
File Size: 37 KB

The Rig-o-matic is a MEL auto-rigging script for bipedal characters.

Features include:

- FK and IK back setup
- stretchable arms, legs, and back
- FK/IK switching for arms and legs
- distibuted rotation joints for hips and/or biceps based upon Andrew Silke's Cane Toad method
- standard range of foot pivots, and adjustable heel pivot location
- automatic finger joint/control creation for four and five fingered hands
- clavicle controls
- head/neck controls
- knee/elbow pole vector controls
- no flip knee option
- pelvis, hip, upper back controls
- scalable controller objects
- automatic arm and leg mirroring
- automatic joint naming, and hierarchy/display layer organization
- Jason Osipa style eye setup
- multiple generic appendage options, to be used with tails, antennae, and other non-standard joint chains.4
- option to create shelf button to select all character controls
- option to create character set
- fully scalable rig (from super mover)





The Rig-o-matic is easy to use, and saves a lot of time in biped setup.

For more information view the online documentation.






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Please use the Feature Requests to give me ideas.
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