Adverti horiz upsell

"Rapid Rig: Modular" - Procedural Auto Rig 2.4.8 for Maya (maya script)

"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!

License
$99.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:10/02/2013
Last Modified:03/25/2023
File Size: 323 KB

Feature Request

Tutorial about influence objects with stretchy limbs

Status:pending
Date:12/18/2015
Submitted by:Scorpion_laz Scorpion_laz
Hi Dustin! Can you please make a little video tutorial and show how to deal with stretchy limbs? Most users are familiar with influence objects but which node should be used as driver (so IK/FK works correctly)? And the most important thing: how to weight existing and additional joints correctly, so the stretchiness doesn’t break the model? Can we also use corrective blendshapes with stretchy limbs? I couldn’t get it right. I think, it would be enough to take a stretchy arm with a palm (that rotates) as an example.

Post a comment: