Shake Tutorials
Tutorials
-
The tut is another old Photoshop tut where a photo is transformed into a pencil sketch I attempted to replicate it in Shake but ran into a problem. Hopefully one of you viewers can complete the tree. Below is all the information you should need: 1. Here is the link to the Youtube Photoshop tut ...
-
This was two attempts to perform the "Neon" text idea in Shake. Yes, again there are tuts in PS and AE! Instead of the basic tut with lots of words, I will use lots of pics and very little words. Pretty much look at the pics (pics will show numbers to dial in) and connect the nodes The left side...
-
I have seen YouTube videos of the clone effect with post dates up to 5 years ago! And as always zero done in Shake. Oodles in Photoshop and FCP. I found the way to do it in Shake based on pgs. 788-793 of the Shake 4 User Manual. It can still be found here http://manuals.info.apple.com/MANUALS/0/...
-
There must be at least 50 people world wide still using Shake that did not move to Nuke! Since Nuke is 3D this tut is for those that use Shake as an external efx pallet like I do. Just one more tut I ran across done in Photoshop and wanted to do in Shake. It should have been listed in b...
-
Again, something photoshop has many tuts for but none for Shake. T1.png The photo is from a video clip found online. T1.png is a screen shot of the node tree. 1. Import photo 2. Add RotoShape 3. Do Not connect photo or RotoShape until RotoShaping is com...
-
Tilt–shift photography is the use of camera movements on small- and medium-format cameras, and sometimes specifically refers to the use of tilt for selective focus, often for simulating a miniature scene. Sometimes the term is used when the shallow depth of field is simulated with digital post-p...
-
You may have seen examples like this on MySpace or Youtube. The only tutorial I found online was for Photoshop. I then decided to replicate it in Shake. This is the node tree: Jpg.1- Import photo and connect it to “Move2D2”, “MultiLayer”, and “Resize”. ...
-
Before tackling this tutorial I am expecting that you have basic macro building skills for Apple Shake on the OS X platform. Overview: So there are a lot of helpful macros out there, and there are plenty of them that actually do exactly what you want them to do. However, there are a lot of i...
-
Removal of a reflection from a camera (on carne) and a sign on a car Last week I had to "shake off" a reflection of a camera on a red car. The reflection was seen on the back window, on the painted part of the trunk and also on the bumper. I had never done this before and did some research ...
-
Multipass Rendering : Quick Tutorial by Tahl Niran. Introduction Most people know that you can get the best results from outputting multiple passes from your 3d app and then tweaking these in 2d. What I have put together is a simple breakdown of a setup which will allow you a lot of control i...
-
Z composite with IFF in Shake Utilizing the Z channel (depth information) of Maya's IFF files in Shake is a bit tricky because of the way Maya stores depth information... here's a quick tutorial to get you started. Note that this tutorial is applicable on not only Maya's IFF files but also...
-
We all know Shake rocks, but anyone who's used the RotoShape tool is left wondering why they have a keyframing toolset so basic, it cana ctually make you cry. This technique outlined below is used to hide a shapes keyframes within RotoShape, preferably after you're done keying it. It may be a bu...
-
In the service of building a trivial color suppression macro, this tutorial illustrates two really important concepts in Shake: thinking in parallel, which will influence the overall design of the macro, and variable dependencies in macros, which will come into play when we get into the imple...
-
Overview While you won't be throwing out Photoshop any time soon, Shake's QuickPaint node does provide the ability to do a lot of those quick touch-up fixes that seem to be a part of just about every shot. The QuickPaint node has only the most fundamental tools, but thanks to Shake's flexi...
-
Automatic Cleanplate Generation - Tutorial by Florian Schr�der This tutorial covers the process of generating a cleanplate for a green/bluescreen-shot in the compositing software Shake. A cleanplate (only the stage, without any actor in front) helps you to get rid of bumps and uneven l...
-
Lead Compositor John Lafauce, Jr. revisits the ardous task of head replacement and shares his Shake compositing techniques on this unusual film. THE STAGE IS SET After a family is suddenly murdered while enjoying an intimate dinner in their home, Master "Betty" Pain and his evi...
-
Compositing Ambient Occlusion and channel based lighting. By Tahl Niran. Hi this is another in a series of my shake tutorials. Although I am using big words in the tut name, what I am really interested in covering here is a workflow for relighting and tweaking the lighting of 3d CGI in a como...
-
Face Crack Tutorial: Part 1 Rig removal and clean plate generation in Shake by Tahl Niran. After quite a few requests for tutorials on this subject, I have dug up an old shot for a short film I worked on a few years back. The film was shot on a variety of formats and mastered at 1k for a 35mm ...
-
Simple Set Extension in Shake by Tahl Niran. Set extensions and compositing matte paintings are some of the most spectacular and satisfying shots that a compositor can work on. In this tutorial we will be looking at a very simple application of the principles involved. I have also included an ...
-
Keyer Math 101: The basics by Tahl Niran. Introduction This is not a tutorial about how to get perfect keys and get great integration of your bluescreen/greenscreen elements. I also acknowledge that shake ships with two awesome plug-in keyers and one very dubious default chroma key. Before we l...
-
UV Map Now or UV Map Later With a little tinkering and the right movie as input, you can make a displacement node perform UV mapping within Shake, putting an ordinary still image into motion. Instead of mapping an image onto an object, map absolute UV addresses. By subtracting a refer...
-
There seems to be a lot of confusion about the huge number of different video recording formats and their specifications. Information is widely scattered and hard to find. This document will mostly cover professional and semi-pro formats, both those in use now and those being under development.
-
A good page with a background, description and history of blue screen.
-
this is a description of the movie that you will watch to learn stuff
-
this is a test of an external url does it work well? i wonder if it does. it should!