Zbrush Tutorials
Tutorials
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Here is a 25 minute sculpt of a zombie head using the Demo Head as a base. This tutorial includes using the following tools: ClayTubes Masks SubTools Here is a character sheet of the head:
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this will show you how to maintain the shape and muscle definition this all so brings out the definition. to maintain the shape and muscle definition you had to have high subdivision level when importing it into hexagon the problem with that is hexagon can't handle high subdivision level if you...
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updated Tuesday September 4 if you been to this page before please delete your cache to see new video's if you don't delete your cache you might not see any changes. i made a few videos with tips and tricks ill be making more with regular tutorials. there is a lot of videos on the inter...
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Making a green sea turtle After playing for some weeks with ZBrush, I wanted to do a small project. To keep this short, Im going to assume for this tutorial that the reader is already familiar with the basics of Mental Ray for Maya and ZBrush... For fullsize result go to the gallery: ...
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Hello Everyone, Feels like I havent posted in ages so I decided to put this up here. I recorded this in my Z3 class at Gnomon using my old Stingerhead model as a demo. I got a lot of questions about how I hand paint some skins so hopefully this will give you some idea. If there is a good r...
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this comes with a video and allso the ztl tool the video is wmv format which is best viewed at full screen with windows media Player. click here to download the file > Ez_Rhino_RigTUTORIAL.rar here are some samples
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This tutorial will walk you through the steps to create offset surfaces of your model using the extrude tool and use those surfaces to model clothing for your characters. This method can also be used for other purposes. this tutorial might come in handy with you if you use hexagon or any app th...
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Some of you know about Fog and use it to blend your scenes and help with depth effects. Few of you will know about the GDI and GSI slots in the lighting menu. Both can be used to greatly enhance lighting effects and can be used for more dramatic effects. The possibilities are endless. I decided t...
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This will give you a basic idea on how to set up and make a hand with fingers less then "one" minute, in other apps this may take you 20 or 30 minutes My style of doing things usley are not the same as others, the most common problem people try doing is adding all 4 fingers and thumb on one zsph...
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NTRODUCTION TO ZBRUSH To me, Pixologics Zbrush lives in a world somewhere between 2D and 3D never really knowing which camp to lie in. With it I can create 3D meshes that can be textured and have native materials added to the...
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FIBER BRUSH SETTINGS 1. Get yourself a model that needs some hair. Render him out using BEST RENDER in the RENDER panel with whatever light/material/shadow settings you need for your scene. Once the s...
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BUILDING A CHARACTER WITH POLYSPHERES 1. POLYSPHERES This image was created in the latest version of ZBrush and uses the all new Polym...
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This Part 2. Part 1 is Modeling the Horn in Maya Open Zbrush and under tools - import, bring your OBJ file horn_ZB.zip Now you should see the horn in your tools as an icon. Pick and place it in the drawing canvas. Now before you do anything else, immediately after you placed that...
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A while back I created a new model using ZBrush as part of an advertisement for Pixologic at Cinefex Magazine. My idea was to create a digital Picasso, having some fun while he was painting with ZBrush. As Picasso's likeness for a commercial piece is not allowed (because of the copyrights) I ch...
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